Archive for January, 2010

Joypad/Gamepads in Flash

Friday, January 15th, 2010

Was looking into this the other day with Ian, only to find that there is no native support within Flash for alternate input devices beyond the mouse and keyboard. That really is silly. At this point, with as sophisticated as Flash has become (it can use your dang GPU for hardware rendering!), it certainly seems [...]

Tiny Drops

Monday, January 11th, 2010

Well I’m a little behind on my resolution, but not too far yet. So without further adieu, here’s my latest mini-fun Flash project:

This movie requires Flash Player 9

swfobject.embedSWF(”http://chris.budy.org/playground/tinydrops/tiny-drops.swf”, “swf6d741″, “400″, “300″, “9.0.0″, “”, {}, {wmode: “window”, menu: “false”, quality: “high”, bgcolor: “#FFFFFF”}, {});

Playing around

Friday, January 1st, 2010

I was browsing Gizmodo today and came across this post:

http://gizmodo.com/5437483/wallpaper-roundup-ringing-in-the-new-year/gallery/

Which showed me this image:

Which inspired me to play around in Flash, and make this:

This movie requires Flash Player 9

swfobject.embedSWF(”http://chris.budy.org/playground/rainbowdrips/rainbow-drips.swf”, “swf6d742″, “450″, “303″, “9.0.0″, “”, {}, {wmode: “window”, menu: “false”, quality: “high”, bgcolor: “#FFFFFF”}, {});

I hope to play around a lot more this year. I guess [...]